Lead Texture/Surfacing Artist

Lead Texture/Surfacing Artist

This is an excellent opportunity for a highly-organized and experienced TEXTURE/SURFACING ARTIST who wants to lead and mentor our texture team!

WHAT YOU’LL DO:

  • Texture and shade 3D models using Photoshop, Substance Painter and/or Zbrush
  • Work with Modeling Supervisor and Art Director to create the aesthetic vision of the
  • production
  • Share ideas. collaborate and work closely with other members of the production including
  • modeling, lighting, compositing ad design
  • Meet deadlines as assigned by production management
  • Be updated and familiar with new techniques, tools or other related software

WHAT WE’RE LOOKING FOR:

  • Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study and/or equivalent job experience
  • 5+ years of Industry experience (CG and/or Visual Effects)
  • Knowledge of Maya animation tools props
  • Knowledge of various renderers like Renderman, Vray and Arnold
  • Able to communicate creative and technical thoughts and ideas
  • Background in visual arts/design with a strong understanding of form, geometry and movement
  • Excellent visual skills and attention to detail
  • Ability to provide feedback to team members on work under development and mentor lesser
  • experienced team members
  • Knowledge of dynamics, and/or rigging a plus
  • Must be able to work in house at our Vancouver studio
  • Able to legally work in Canada
  • Must be a current B.C. resident and work in-house

START DATE: ASAP

TIPS ABOUT APPLYING