Lead CG Modeler – Atomic Vancouver

Lead CG Modeler – Atomic Vancouver

This role is for a  Lead CG Modeler with very strong modelling skills. This person will be involved in helping to create hard surface and organic models and in some cases quick UV’s . Qualified candidates must have proven experience in production environments, demonstrating an ability to create complex and accurate models from 2D reference or scan data.



  • Create show style models from scratch that meet all technical and aesthetic standards for the project(s)
  • Complete tasks within production deadlines while being largely self-directed
  • Proactive, collaborative and passionate
  • Be able to take constructive feedback from supervisors and directors and deliver those changes in an efficient and timely manner
  • Work closely with the Look Development Artists to ensure all models work smoothly within the Look Development pipeline as well as the Modeling pipeline
  • Work closely with the Riggers in the case of character models to ensure models work smoothly within the Rigging pipeline as well as the Modeling pipeline
  • Be up to date and familiar with new techniques, tools and other related software




  • Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study and/or equivalent job experience
  • 5+ years of Industry experience (Animation and/or Visual Effects)
  • Proficient in Maya, Zbrush and/ or Mudbox
  • Knowledge of other skills such as texturing/ shading, rendering or rigging a plus
  • Background in visual arts/design with a strong understanding of form, geometry and movement
  • Excellent visual skills and attention to detail
  • Work with the supervisor of a show to accomplish the art direction goals and integrate solutions into production pipeline.
  • Lead team members in determining various design and technical solutions; provide feedback to other team members of the production.
  • Work with your team of artists in a hands-on capacity to ensure technically and artistically proper implementation of look developed assets
  • Provide assistance for technical art issues that arise within the pipeline
  • Mentor artists on the team
  •     Keep other supervisors apprised of issues arising in pre-production and shot production and offer creative solutions to those issues.
  • Exceeds consistent level of productivity while meeting deadlines and producing high quality work
  • Linux operating system experience a plus
  • Experience with Python scripting a plus.
  • Experience using Shotgun for production tracking, submitting and publishing is an asset
  • Canadian citizen or permanent resident preferred.
  • Must be able to work in the studio; BC resident preferred.