This is an excellent opportunity for an experienced Rigging Artist to join the team on our upcoming productions!
WHAT YOU’LL DO:
- Create and support interfaces, control mechanisms and tools for production assets.
- Design and implement new tools and techniques for the production.
- Work closely with the animators and modelers to set up character rigs that will maintain a cohesive look during the animation process.
- Share ideas, collaborate and work closely with other members of the production
- Meet deadlines as assigned by production management
- Be updated and familiar with new techniques, tools or other related software
WHAT WE’RE LOOKING FOR:
- 2+ years of industry experience (CG and/or Visual Effects) or equivalent rigging experience with Autodesk Maya.
- Experience rigging a variety of characters and props, including facial animation systems
- Experience with Python required
- Able to communicate creative and technical thoughts and ideas
- Background in visual arts/design with a strong understanding of form, geometry and movement
- Basic modeling skills and ability to understand polygonal mesh flow
- Knowledge of dynamics, animation and/or previs a plus
- Must be able to work in house at our Vancouver studio
- Able to legally work in Canada
- Must be a current B.C. resident and work in-house
START DATE: Sept 2018